118 words
1 minute
Daydream Reflection
What do making a game, getting locked in a box, and drinking lots of L&P have in common?
That’s right, Daydream!
Daydream was a fun event held over the weekend of the 27th-28th in more than 100 cities!
Before attending, I had no experience with Godot. By the end, I actually knew how to make a game in Godot!
About the “getting locked in a box”—I ended up stuck in a conferencing pod and was told to “make a scene” while my partner played Clash.
The theme was “a sacrifice must be made,” so we created a game where jumping required pressing space 12 times, sacrificing your fingers for the cause. We called it Carpal Tunnel Simulator. You can play the game Here!
Daydream Reflection
https://blog.slitrostudio.me/posts/daydreamin/